The Hutaaka =========== ** 1029/12/16 ** Tess enquires further about the "darkness". The Humans reply, "There are things that come in the night, that not just rend the flesh, but rend one's soul. Things that go through locked doors as if they were not there, or make the door not there ... In some cases no marks on victims, or in some cases wounds from weapons or terrible claws ... in some cases they are our own dead returned to attack us." Tess is to go off alone to investigate the raising of the darkness at a shrine of the foul Hutaakan deity. Tess is told to head south to the stream, ford that, south along the edge of the forest, encounter a trail going east- west, head west along that trail to the shrine. Probably no more than 10 Hutaaka will be there. Observe the ceremony and disrupt if he is able. Tess disguises himself as a Human and heads out on his own. It is a journey of about 6 miles. Tess sneaks as he goes at full pace. Tess hears chanting in the distance, the language is strange, understandable, but strange - it sounds similar to Gnollish, but not Gnollish. Aldara observes from the sky, Tess moves in to observe. There are 15 beings that look like the statue, Hutaakans. They look somewhat Gnollish, but jackal-headed instead of hyena- headed (Gnolls). They are wearing bulky, elaborate robes - not suitable for fighting. They are armed with maces, morning stars, quarterstaff ... no missile weapons. One of the Hutaaka who is the chorus leader, says things, and others respond. They move around a bit. They are within a defaced shrine. The shrine is only 15 feet across - Tess can see into the shrine. The leader is standing in the center of the shrine. They wave incense occasionally. The Hutaakans are 5' to 10' from the edge of the shrine. Tess casts Arcane Sight silently and observes them for magic. The leader has several magic items. They are all divine spellcasters - 1st level. The leader is a 5th level divine caster. The leader is female, the rest are about evenly divided between males and females. The magic on the leader is: strong magic armor; a moderate magic rod, wand, or staff under the rope; and a magic thing in a pouch (moderate variety of schools) and another long item under their robe (strong abjuration). Tess double-checks the nearby area to see that noone else is watching them. It is about mid-morning. They are taking quite a while to cast spells. Grey mentioned something about casters working together to cast spells. Tess waits. At lunch time some take a break. Tess listens to them talking about the Humans. The others continue the ritual in the meantime. They are complaining about the Humans having raised lots of nasty creatures to attack them and they hope this works. There break is only short, before they switch with the other guys. The leader doesn't take a break - he probably can't as he is the central figure of this ritual. Tess decides to continue watching the ritual and not interrupt it. Tess spots humanoid shapes moving up towards the Hutaakans stealthily. The humanoid is hunched over, they have claws, their clothing is in poor shape, they appear to be human, and have a feral look. These creatures are wights. There are about 10 of them. They look ready to ambush the Hutaakans. Tess casts Fireball and hits 3 wights. One of the wights is damaged badly, the other two not so much. Tess moves up to attack a wight that was wounded and critically wounds it with Sonnescheint glowing in his hand. The Hutaakan priests start turning the undead. The one Tess wounded dies, and the one wounded heavily by the Fireball died, and 8 wights are still standing. The remaining wights flee. Tess chases the wights and kills them with Sonnescheint, getting hit twice and taking two negative levels in the process. Tess catches up with the Hutaakans who are hurrying back to their village. He explains that he is an Elf and comes from beyond the dogmen. The wights have taken up in the temple, The wights came forth to disrupt the ritual. The ritual was to try and set the wights to rest. With many a curious glance, the Hutaaka lead Tess back to their village - it is a fortified stone village, with many guards on the walls. The guards wear somber-colored robes, but the attire is more practical for fighting. Most of them appear to be craftsmen or scholars (mages?), all their warriors appear to be on the walls. Their defenses appear very similar to the humans. Their wall appears to be better, but they don't have a ditch with spikes. There are 2 dozen buildings inside the walls, single storey. Their villages is carved into the rock - the wall only covers one side, the rest is covered by the rock. They do not have any siege weapons. They have somewhere between 50 to 100 warriors, but nearly as many as priests as warriors. The rest are crafts people. They grow food in fields outside the walls. Tess follows the leader of the priests, who is their high priestess, and the nominal ruler of their society. They lead Tess into a larger building. It appears to be some kind of temple, with nice artwork (especially to an antique dealer). The artwork is mostly abstract, or pictures of a jackal- headed creature glowing with light. None of the pictures are warlike. The high priestess says the Humans released the undead. The creatures were contained in the temple before, and the Hutaakans kept them in check, at no small cost to the Hutaakans, but the Humans attacked the temple and released them. The Hutaakans say they are pacifistic crafts people. They are not warriors. They say that the Humans are wreckers. They had been keeping the restless dead rested by prayers. There are hundreds, or maybe only dozens. There is also the beast ... something worse than those creatures ... which stalks us ... it climbs in through windows, dissolves doors, and steals people in their sleep. They're not sure where that creature dwells. It leaves large tracks, but they are too scared to follow it. The restless dead exist because they are angered at the Humans. They believe there is a method of laying the creatures to rest. There is a book called Knowledge of the Elders. The book is in a vault, and they have magic to enter the vault. The vault is in a separate shrine. They have not been able to get the book from the vault. The priestess says they taught the Humans what they needed to know about the arts and civillization, and the Humans only cared for war. The Humans were disciplined by being shackled. The Hutaaka and Humans retreated from the Gnolls to avoid the bloodshed. The high priestess' name is Kforedz. Tes offers to help recover the book, but not fight the humans. ** 1029/12/17 ** Tess rests until morning, and hasn't yet reovered from the wights blows. He spends some time in the village. The Hutaakans seem to be arrogant, stuck up, and haughty. Tess doesn't have fur, therefore he must be close to being Human and primitive. They are very pious, and called to prayer several times a day. Tess asks over the communicators how long it should take him to recover - 24 hours. Tess recovers after further rest. ** 1029/12/18 ** Tess talks with the Hutaakans and gets a potted history: "And the great Pflarr stood on an island in the sky, and command the dust and the jackals to form together to form his children, and commanded them to worship him. They built a great temple on the lake and dwelled there. The ice receeded from the lake that they might prosper ... By his will the walls encircling Hutaaka were breached, and they went out to dwell in the barren lands. Guardians in the likeness of Pflarr were set to prevent others entering them. They constructed aqueducts to help grow the sacred waters [it's a spring to the south that Tess hasn't seen yet]. And they went forth and spread their knowledge." "The lands beyond are not as blessed, the wise are treated poorly, and they ape our forms and tongues. The stars have changed and the omens are bad, blasphemous beastmen [the Gnolls] have come forth, they take what they may to the vaults of the Hutaaka and bore with them a portion of the people of the lowlands that they may not be utterly overcome. Their sight still reaches beyond, and the wise bid them not return. These days of calm shall not last, and in time they shall be swept away." "They no longer knew how to extend their sight beyond the walls of the valley. They have been blessed by security in the heart of the wall. All has falled beyond to darkness and decay. The wise have rendered enchantments to render them unseen until they wish to be seen. Though the Human gods are not as great, the Human priests tell the peoples of the Traldar to work alongside the Hutaaka to gain of their wisdom - not as many need to farm, they can help enlarge and beatify the temple. In the times now past there were glories of this mortal sphere not to be matched. They believe the greatest works of the world are in their vaults." They recounted further myths with pride and sing praises in Pflarr's name. "The stars have changed, omens are of terrible portent. The Traldar have angered their gods, and been abandonned by them. We know not what to do with people of the easterlands, and will not regard to their duties. Some have taken to the hills and plunder. All of the lands are in flame by the disrepesct of the easterners, restless spirits [undead] are seen to rise again. The older Traldar are less barbaric, but the younger are more warlike. The godless ones demand to rise beyond their castes, the barbarians will not tend to the land, seeking only to hunt." "All the lands are now in flames, the young have rested leadership from the old and have taken up arms against the Hutaaka. The Hutaakans campaign beyond Lake Mensia and they have been able to reclaim some lands for cultivation and repair some of the aqueducts, but it is more difficult as the magic knowledge has been lost. The gates have been shuttered and the east is aflame. The guardians will no longer allow the barbarians passage. Outsiders have come from the north with tales of beyond. The Hutaakans decide to keep hidden. Terrible beasts are in the mountains, pestilence had been brought by those from the north. The outsiders have died of the pestilence. The barbarians blame the Hutaakans for the pestilence that afflicted them." Outsiders came with disease, which killed them, and afflicted both the Hutaakans and the Humans. The Hutaakans weather the disease better with their priests healing, and the Humans blame the Hutaakans for the disease. "They have scried the easterlands, and the barbarians have destroyed the Hutaakans buildings. The easterlands are the other end of the valley. We fear that we fade and change, and He [Pflarr, their deity] will not reveal his purpose to us. The barbarians changed. The One [the monster that is worse than the undead?] has been disturbed again. A ritual of binding was undertaken to contain him, but failed." The One is the monster they referred to earlier. It can sneak up onto a second story building, and disintegrate everything inside, including the furniture (acid?). "He [Pflarr] is displeased with us. A great shaking of the world [an earthquake]. The temple has been distorted, Some of the wise say we should seek knowledge among the barbarians, others say we should seek revenge on the barbarians." This story is quite different from the Song of Halav that the Traldar know. The Hutaakans have some of their older books here. Much has been lost. They will look up to see if their histories speak of Halav or Petra. Tess asks about the armor that he is looking for. It was worn by a champion of their god. They don't know where the armor is. The armor was very shiny. They give Tess a rod to open the vault to recover the book Knowledge of the Elders from the vault. There are 2 command words on the rod. The words are written in arcane language. They have tried, but don't know how to use it (they don't have Wizards it appears). The rod appears to operate knock and continual flame - 1 use each - it is a spell-completion item like a scroll. 3 female priests are coming with Tess. Tess disguises himself as a Hutaakan, to try and avoid angering any Hutaakan undead. They set off to the vault. They get to a shrine up against the western wall with stairs leading down. They are nervous and stay upstairs. The floor is grubby, branches, and other detritus all over the place. Tess clears the area and finds a trapdoor. Tess casts Knock from the rod, and the slab opens revealing narrow stairs. Tess wedges something to try and make sure the slab with no opening mechanism won't close later. It is musty, Tess heads down the stairs. It levels out. There is a small square chamber. In the chamber is a mostly skeletal body slumped against the far wall. Collapsed shelves. And a book on one of the shelves. Tess casts Arcane Sight. In response, the skeleton gets to its feet, rumbling, "You've disturbed my slumber." The skeleton is a spellcaster. Tess says, "I have come to recover the holy book to help restore the temple." The skeleton hisses. Their is a glimmer on the shelf next to the book. The skeleton asks for a limb for the book. Tess backs out to let it rest in peace. Tess buffs silently. Then returns and strikes the skeleton down in one blow with True Strike. There is a magical ring (strong transmutation), the book is non-magical, and a non- magical necklace. Tess spends some time to examine the book before heading up. The book Knowledge of the Elders is a book of religious rituals. Tess puts the ring and necklace in his possum pouch and heads up, giving the book to the priests, but not mentioning the other items. We head back to the village. They cluster around to look at the book. Some of them didn't expect us to make it back. That evening there is a low key formal celebration. ** 1029/12/19 ** In the morning, the high priestess announces that she has deciphered the book. There is an hour long ritual that must be performed at the temple to pacify the dead. The Hutaakans tell Tess that undead wander around the outside of the temple. The ritual needs to be performed at the main altar, which is underground. They know roughly where the main altar is. Tess asks them to wait for him to return before going to set the dead to rest. He says he will return in two days. Tess arrives back at the Human village safely. The Humans are shocked when Tess arrives, and believe that he is undead. Tess shows that he is alive, by showing that he bleeds. They refuse to let Tess in. One comes out to check Tess is alive and then they let him in. Guri-Ben-Kal doesn't look too happy. Tess describes the tale of helping the mutts versus the wights, explaining that he helped them to find out about their defenses. Tess lies about the Hutaakan defenses and numbers, inflating them a little, to discourage the Humans from attacking the Hutaakans. They say that Tess was sly and sneaky. They seem happy with the knowledge he gained. Tess tries to convince them to allow the mutts to deal with the undead and then not attack the mutts. Guri-Ben-Kal responds poorly as does the crowd - they favor fighting. Stephan tried as well previously, and they weren't listening. Stephan and Tess talk. The Humans say they have a ritual to appease the Hutaakan dead and the Human dead too. They have to fill the golden altar bowl in the temple with water from the Singing Pool. Stephan shows Tess where the creature attacked recently. The tracks are a 6' wide dried up slime trail - it is heading north. Tess and Stephan chat as they follow the trail. The Humans claim that all the crafts are due to their own work. Most of the Human stuff is actually stolen from the Hutaakans - probably a fair bit from the dead. No wonder there are restless undead. Stephan says that the Song of Halav was first written down by Thyatian traders 800 years ago, and it was a long oral history at that stage. The tracks head on for miles, back to the big, somewhat ruined temple, perhaps to winding passages below the temple. The Hutaakan ritual would require multiple priests, so the Human ritual would be easier. The Human ritual was stolen from the Hutaaka. It's quite possible that the Human idea for pacifying the undead is incomplete given the state of the rest of their things. Tess makes sure Stephan gets safely back to the Humans. Tess goes back to talk to the Hutaakans. They say that ritual the Humans mentioned might work. They give Tess a rough map of the temple. ** 1029/12/20 ** The Singing Pool is the holy spring from which the waters of the valley spring. This is further on from the shrine where Tess fought the wights. Tess goes to the Singing Pool to get water. The spring is down a moderately long canyon. There is a spring at the end - nothing magical and no undead. Around the pool are natural (?) stone pillars carved into strange shapes. The wind makes a singing noise. The surface of the water is mirrored. Tess fills up a pottery jar with water from the pool and then returns to the Hutaakans. ** 1029/12/21 **