Location of Tess' base
======================
The location of Tess' base ... Graakhalia is a big place, and their borders 
come close to Baratkand, although the Graakhalians avoid Baratkand due to 
historical incidents. The Graakhalians are frequently nomadic, and have a 
large amount of territory anyway. They don't have towns or even large 
villages. The edge of Baratkland is about where Gola keep is, or nearby. One 
reason the keep is there is to protect against the "humanoid menace" (plus 
creatures that wander out of the Plain of Fire).

We decide that Tess' base would be two days from Gola Keep towards 
Graakhalian territory. It's out of the way enough that Sindhi won't come
across it, and the Graakhalians are also unlikely to pass through there.


Tess checking on his followers and Mark Sutherland
==================================================
Tess has 10 followers whose primary role is investigation: the one's with 
that primary role have the following scores in Gather Information: 11, 10, 
8, 9, 8, 8, 15 (Ratnam), 8 (Madhuri), 9 (Janilee), 16 (Mark Sutherland). 
An average of 10.2 

There has been no signs of the former Rajah in Baratkand or Hulean agents. 
However, they have picked up signs of another group operating in Baratkand. 
This group seems to mainly be made up of young people (younger than 15 
years) - these are Turia's group, who live in the palace.

Over this time, some of the former Rajah's siblings have been meeting with 
people, probably to discuss the current Rajah. Some people think they have 
a better claim than Grey does, he just happens to be in power at the moment.
The three siblings have all died over the last year though, of natural 
causes. Turia confirms that they were watching them. One drowned, one died 
of a heart attack, one fell off his horse. Tess is suspicious of these
circumstances, but decides it is best not to investigate further. No need
to air the Rajah's dirty laundry. The former Rajah has no other siblings. No
one else is openly suspicious of their deaths - if the other relatives are 
suspicious they are keeping quiet about it. Tess puts it down to Turia 
keeping busy in Grey's absence. Some of the people meeting were nobles 
(names noted) but they (in your analysts opinion) are unlikely to do 
anything themselves.

Tess' operatives find no sign of a Hulean spy network. They do note 
various people, merchants and such, trading information, but nothing out of 
the ordinary. i.e. They do sell information about things they see to people 
in other places.

Tess spends one week developing another Sindhi cover, and then spends a
spends a couple of weeks on the ground himself. Checking out their deadends 
(the nobles who had met, stuff like that) and any other possible leads. Tess 
doesn't find anything out that his people haven't.

** three weeks pass: 1029/01/26-1029/02/18 **

Then Tess and Mark Sutherland embark on a training and reconnaissance trip
to Jalawar then Shajarkand by horseback. Tess gives Mark Sutherland some 
pointers and training. They travel incognito as itinerant Sindhi merchants.

Rani Priya rules Jalawar. Her brother was the former Rajah of Jalawar, and
had sympathized with Hule. Her brother was exiled from Jalawar, and would
be killed if he returned. Rani Priya seems loyal to the Rajahirajah, athough 
that is difficult to tell from an outside point of view, rather than 
political.

Rani Priya has her own issues it seems with those loyal more to her brother 
than to her though. Jalawar's land military capacity is about the same as 
Baratkand. It also has a navy - it doesn't seem very good, though Tess knows
little about navies. The number of soldiers in the army seems to have been 
stable. Part of her army is actually engaged in fighting rebels loyal to the 
previous Rajah, her brother. They are having the standard difficulty in 
fighting the rebels - how do you tell who is who? The rebels are fairly well
organized. The rebels seem to be provincial rather than urban in nature. The 
rebels don't seem to be able to threaten the urban areas or the overall 
security of the mumlyket, at least not if they are not permitted to recruit 
- as they have some difficulty due to patrols. It's fairly obvious to Tess 
and Mark that the Rani has some issues with balancing loyal and maybe 
not-so-loyal forces. If she sends disloyal forces to fight the rebels, they 
won't be very successful and might even join them. If she sends loyal forces, 
then she is surrounded by disloyal forces. Not so good. So Rani Priya mixes 
things up a bit, which seems to be working.

Tess thinks that someone has to be funding the rebels and organizing them, 
given that they are fairly active. He will recommend that Grey consider
offering Rani Priya some help with subterfuge towards the rebels (e.g. an
offer to trade weapons to the rebels to find out how the money is flowing,
and also insinuating some of our agents). Tess expects that as the former
Rajah of Jalawar was a Hulean sympathizer, that he may have links to the
former Rajah of Baratkand, thus it would be good to track down the source
of Jalawar's problems.

The capital of Jalawar is very commerce orientated. There are plenty of 
foreign merchants in town at any one time. Jalawar does not border 
Baratkand, and their is little opinion of Baratkand here. Those loyal to 
the Rani say that she would have freed them from the Hulean yoke without 
Rajah Kvana's (Grey's) help.

** two weeks pass in Jalawar: ~1029/02/19-1029/03/04 **

Tessarael and Mark Sutherland head on to Shajarkand. This mumlyket is also 
on the coast, but unlike Jalawar is not bustling with foreign merchants. It 
seems pretty dead actually. The only nice area is at the end of the Asanda 
river, with a grassy valley a few miles long. In population, it seems a fair 
bit bigger than Baratkand. This mumlyket borders the Atrughan clans. 
Publically, the Rajah of Shajarkand supports the Rajahirajah. Shajarkand
does not border Baratkand, and their is little opinion of Baratkand here.

Its military seems a bit bigger than the Rani's. Shajarkand seems a bit tiger 
mad - their standard is a snarling tiger, the uniforms are yellow and black 
stripes, and so forth. The number of soldiers in the army has been stable,
although it recently went through a time of reorganization - shuffling of 
positions, some people got retired, that kind of thing.

Tessarael and Mark do not spot anyone who seems to be a member of 
Shajarkand's competent intelligence service. Although they do find out about 
a mysterious building that people occasionally come in and out of, which is 
spoken of in hushed tones by the natives. The natives say that people that 
are taken in there don't come back. They say it's a tiger training place, 
and the Rajah trains his tigers to hunt people using criminals in there.

Tess watches that building for a couple of days. There is very little
traffic in or out of the building. The people who enter and leave the 
building do not appear to be military. Tess and Mark sneak up invisibly
to the building and examine it. From the outside, they can see that the 
windows are tightly shuttered. Bushes have been cleared from around it, 
making it difficult to sneak up on it, although there are no obvious guards.
There are sufficient gaps in the shutters that one could sneak inside with
Gaseous Form. There are front and back doors.

Tess casts Detect Magic, but does not see anything magical on the windows.
Mark Sutherland does not Detect Thoughts of anyone nearby within the 
building.  It is most probably that the building is protected from 
divinations, given that when Tess returns invisible the next day, there is a 
note at the spot where Mark and Tess were observing, which says, "The tigers
are watching." Tess decides it is best not to cause political trouble, and
does not investigate further.

** two weeks pass in Shajarkand: ~1029/03/05-1029/03/18 **

The travel time for the round trip to Jalawar, Shajarkand and back to
Baratkand was two weeks.

** two weeks travel time: ~1029/03/19-1029/04/04 **

Tess and Mark head back to Baratkand, changing their disguises and making
sure that they are not followed. Tess spends another week in Baratkand 
working on security network stuff. As far as Tess can tell things in 
Baratkand are pretty quiet. There really isn't much for Tess to do there.
Of course, having a two sets of operatives (Turia's and Tess' operatives)
combing the place for trouble does reduce the likelihood of problems,
especially when several potential rebels happen to die.

Tess had been considering setting up a school for teaching sign language.
However, deafness is very uncommon in Baratkand (and presumably elsewhere
in Mystara too), primarily due to magical healing being available. Tess'
followers have only met a single deaf person, and Tess has never met one
himself.

To test the impact of having Gnollish followers working with the trade
caravans, Tess disguises himself with Alter Self as a Gnoll and wanders
around Baratpur briefly with Mark Sutherland. There are some tense incidents
with the local populace, which Tess manages to cool by some diplomacy.
However, Tess thinks other Gnolls may have some violent incidents (normal 
human standards of violence that is - clubs and fists, not sword fights to 
the death like adventurers expect). Given that, Tess decides that it is best
not to have the Gnolls working on the surface. They will work only at Tess'
base and the Graakhalia <-> Tess' base portion of trade routes.

Tess has had his follower Vijay create a cipher for secure communications
within the security network. Vijay spent a week doing this. The resulting
code takes a DC 21 Decipher Script check to break. Tess has set Vijay to
work creating a code which is more difficult to break. That will take Vijay
about 20 weeks of work, and the Decipher Script check will be DC 31 (i.e.
effectively taking 20 on the cipher). Tess limits knowledge of the cipher 
to Tess' investigators and analysts, to reduce the likelihood of it being
compromised. It takes at least a day to break a cipher, which should reduce
the chance of information falling into the wrong hands.

** one week passes in Baratkand: 1029/04/05-1029/04/11 **

Tess then spends one week working on a Shadow Elf cover.

** one week passes in Baratkand: 1029/04/12-1029/04/18 **

Checking up on Aengmoor Forest
==============================
Tess heads to Aengmoor Forest and checks for troublemakers and how the
attitude of people is towards the temple. Tess spends about a month checking
around for trouble which may be destabilize the Shadow Elves. In that time, 
Tess finds out that the average Shadow Elf in Aengmoor Forest seems less 
devout than the average Shadow Elf underground. They are still followers of
Rafiel, just less devout. Maybe only as devout as most humans. Many are 
uncomfortable with the open spaces and the bright light (still), and there 
is some dissent about how the "promised land" isn't as nice as their own 
caverns. Most of the dissenters have returned to the caverns though. 

The princess is well liked here. She has different ideas to the king (and the 
priests) which the more radical people here like. The unhappy and such tend 
to be the people who leave to settle a new area. Kanifesti, the Royal Wizard 
has been here occasionaly, but not that often. Aengmoor Forest still owes 
it's loyalty to the king, but it owes it through the princess. There is some 
grumbling, but nothing that indicates they are ready to rise up and do 
something that radical. At least, not yet. What Tess hears from this worm's 
eye view of politics is a bit different to what Tess has heard from Phoranin.
It seems the princess and other leaders are more radical than the populace, 
and they are aware of that, so they don't say things which would push them 
too far.

The Shadow Elves here are as xenophobic as normal, thinking that other races 
can't be trusted an inch. They are more than ready to defend themselves 
against attacks by the other races (where "attack" includes attacking Shadow 
Elven forces marching across the territory of other races). Although there 
has been some talk of getting alliances with some of the humans, for the 
short term benefits. The humans seem to be trying to be diplomatic to the 
Shadow Elves.

Tess goes and talks to Phoranin to update her with what he has found out.
She is reasonably aware of the mood, from talks with her priests who talk 
with the people.

** one month passes in Aengmoor Forest: 1029/04/19-1029/05/18 **


Tess visiting the Pachydermions and finding out about immortality paths
=======================================================================
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Tess spends two weeks with Phoranin.

** 1029/06/19-1029/07/04 **


Following up on the Chronosphere of Lagos
=========================================
Tess teleports to Norwold to check up on Knolimer, who never got back to
Tess about the Chronosphere of Lagos. It simply slipped Knolimer's mind. 
Tess gets the impression this happens a lot. Tess chats with Knolimer - 
about the Chronosphere, about Tess' time travel experiences, about how one 
casts a spell to travel into the future a set time, and also ask if one can 
do Clairvoyance type spells that look at the past a set time or scanning the 
past (e.g. looking at time in fastforward). Knolimer is quite interested in 
Tess' experiences, and makes notes.

Knolimer is somewhat interested in the Chronosphere of Lagos. He isn't 
interested in looking for it, but would gladly examine it in detail if he 
was able to.

Knolimer doesn't know of any arcane spells which allow time travel, although 
he has heard rumours of some Alphatian wizards that could do that. He never 
found any though, so it was probably just a rumour. Traveling forward in
time is quite easy. Knolimer has heard that priests of Khoronous can look 
into the past, and have some limited ability to predict possible futures.
But priests of Khoronous are rather rare, and they never seem to actually 
cast these spells for anyone, so maybe that is just a rumour too. To travel 
forward, you could develop a spell, but an standard way would be to use 
temporal stasis. However, temporal stasis requires that your surroundings 
and you be undisturbed - there's plenty of cataclysmic events that have 
occurred historically that could make a mess of that.  You are invulnerable 
to damage while in stasis. Make sure you pick somewhere stable.

The Seekers got back from hunting a monster they released, and investigated
the area the creature ended up, on Mystara. They have found a young girl, 
encased in some solid block of crystal. In some very ancient ruins known as
Jusinnia. It is an appropriately stable place. 

The ruins are 8,000 years old, and this vault has been stable for that 
time. Although the city above is long gone, being just some foundations 
buried under the sand. The place wasn't always a desert for that matter.
There will be some quibblign over viewing the vault, but they can tell Tess
that it was protected magically, including by several golems. Although some 
of the golems were damaged and one was destroyed, but that was probably in 
the initial attack 8,000 years ago rather than more recently. The girl was 
placed in stasis that time, during a battle. Tess will memorize a teleport 
location there for use in the past if necessary (e.g. if he goes back in 
time with the Chronosphere of Lagos). The area is presumably geologically 
stable, but as to what will be present at different times, it's difficult 
to say. The teleport location will be in the underground ruins, but these
are mostly intact. There may be more ruins nearby of course.  

** 4 teleports to Norwold and 4 back, 1 day in Norwold, so 9 days: 
   1029/07/04-1029/07/13 **

Tess talks to Roland and Safranna about borrowing some money to get a
Rod of Plane Shift 1/day made so that he can start hunting down the
Chronosphere of Lagos. The cost to get a Cleric to make that will be
16,200gp.

Roland and Safranna: "Hmmm, I guess you are good for a loan. How much do 
you want? 50,000? 100,000?"

Tessarael: "Oh no, that's far too much. I was thinking about just enough to 
get a Rod of Plane Shift 1/day made. I don't want to impose on you."

Roland and Safranna: "Well, to be honest we plan to settle somehwere, and 
this large amount of money we intend to use when we get there. We would 
prefer the money be used in the meantime, as we don't yet know where we are 
going to settle. 100,000 won't worry us, we have plenty of money left over 
after that."

If Tess' trade is going well (we can figure that out later) they can invest 
some there if they like.

Plane Shift requires A small, forked metal rod. The size and metal type 
dictates to which plane of existence or alternate dimension the spell sends 
the affected creatures. Each end of the rod can be keyed to a different
place. Tess gets the Rod of Plane Shift 1/day made so that one end is keyed
to Mystara and the other end is keyed to the Cage. If you want to go 
somewhere else can you use the Rod of Plane Shift with an appropriate focus 
for the Plane Shift.

Three weeks pass while Tess waits for the Rod of Plane Shift 1/day to be
made. He will spend that time in Baratkand, working with his traders and the
security network.

** 3 weeks: 1029/07/14-1029/08/06 **

Tess then uses the Rod of Plane Shift to go to the Cage to start tracking
down the Chronosphere of Lagos. Tess does some hunting around in the Cage, 
trying to follow up ideas/leads from the info he has as to work out which 
gate he needs to go through. It turns out that Oier of the Middle Mind has
found the Chronosphere of Lagos. Before Ogier left, he said how he wanted 
to go explore ancient history - something about Mystara actually. He 
activated it in triumph, and promptly dissappeared, and hasn't been seen 
since. Most people think it was all a clever ploy by a rival to get him to 
find an item which he would then activate himself. The item obviously being 
cursed.

Tess will check up on Umbra while he is in the Cage. Umbra is good. She is 
considering moving from the cage though, as she is getting hassles from 
some of the other groups. They don't want the competition. They say if she 
is the centre of a religion, then she shouldn't be in the Cage. The Gov'ners 
are considering that matter, although the Lady of Pain hasn't acted on it.
So currently Umbra is fighting it - she doesn't want to be moved. If she 
moves, it's by her own choice! The Zactars were a significant faction 
historically, although they had been dead for a while. The difference is 
that Umbra (their "object of worship") is here now. The other factions don't 
like having a new faction. Messes things up. They would be mostly happy if 
she left.

It is rumored that the Formians are planning to nibble off some more of one 
of the other planes and make it part of Mechanus. The big question is - which 
one.

Tess uses Plane Shift to Mystara (Darokin City) and then teleports to 
Baratkand.

** 2 days pass: 1029/08/07-1029/08/08 **


Getting a bonsai tree for Rafiel
================================
Thora has several bonsai trees. They are very old. That seems like a good 
idea, given how important trees are to Rafiel. Xeris isn't completely sure 
if bonsai will survive underground, but given expert care, they should be 
ok.  They should get some sun sometimes though. A Daylight spell will 
suffice for some it, but the plants need real sunlight sometimes too, every 
few months. Thora believes that sunlight from the Sunblade (1 minute 1/day)
would suffice. Thora got her bonsai tree from Ocheala. Roland and Safranna 
got her a book about the care of bonsai trees from there as well.

Tess goes to the City of Stars and get copies of some appropriate religious 
tracts and religious material (to be used later). Tess then teleports to
Thyatis.

** 3 days pass: 1029/08/09-1029/08/11 **

Tess can take a ship from Thyatis down to Ochalea. The journey should take
less than a month. At Thyatis, Tess finds a ship which leaves straight to 
Ochalea. It goes from Thyatis to Raven Scarp, on the north coast of Davania,
which is within teleport range. The journey from Thyatis City to Raven Scarp
takes 16 days. Raven Scarp is slightly under 900 miles as the crow flies 
from Chung Tsu in Ochalea. 

** 16 days pass: 1029/08/12-1029/08/27 **

Raven Scarp is the main city for the Thyatian colonisation effort on Davania.
It contains a mixture of Thayatians, other Brun people, and the natives - 
some Thyatised, some not. Raven Scarp has a particularly beautiful series of 
natural coloured bands on the cliffside which one sees as one approaches by
ship. The ship on the way there is carrying colonists and supplies, and the 
other ship on the way back is carrying colonists, treasures, reports, and so
forth. Tess memorizes a Teleport location in Raven Scarp. 

The Thyatians haven't been in any more wars recently, since they lost
the few they were in, although there are disturbing rumours about the Isle 
of dawn again - Thyatian colonists pushing up against the Thothians again. 
The Thaytaisn had two problems on the Isle of Dawn - they didn't fair well 
against the armies of skeletons and mummies, and the remants of Alphatian 
fleets who took up with the Thothians - the Alphatians which went with the 
Thyatians defected to the Thothians; and the mummy rot the Thothians put into 
the bread supply in Thyatis. Officially, the Thyatians won. They captured 
former Alphatian towns (one of which the residents had burnt to the ground 
and fled to Thothia before the Thyatians even arrived) and have some 
territory. Unofficially, the Thyatians only have territory on the other side 
of the Isle of Dawn from Thothia.

The ship takes 12 days to get to Chung Tsu. Chung Tsu is a chinese style 
city. Tess can get bonsai books and plants there. Chung Tsu is slightly over 
900 miles from Thyatis city. Tess memorizes a Teleport location in Chung Tsu.

** 12 days pass: 1029/08/28-1029/09/11 **

The bonsai plants are 500gp each. Tess spends 1,000gp on a healthy, old 
bonsai plant. Tess also spends 4,000gp on getting a high quality 
craftsmanship glassteel enclosure for the bonsai plant - getting some advice 
and an appropriate drainage and aeration system. It is intended to be simple 
yet durable and elegant. 

In Ochalea, Tess asks to be recommended some books on bonsai. He buys three 
books, and translates these into Shadow Elven as he travels. Tess will pick 
up the religious tracts in due course, and will pen the 14 verses in his own 
handwriting as a dedication at a start of the bonsai books.

Tess decides to travel back by ship and on foot when on land, as an 
appropriate pilgrimmage before petitioning Rafiel, taking special care of
the bonsai plant along the way (e.g. ensuring it gets sufficient sunlight
during the day, and putting it in Heward's Haversack when he is hiking, to
ensure that it doesn't get bumped around).

** 28 days pass: 1029/09/12-1029/10/11 **

Tess walks through Thyatis, through the duchy of Kerendas, through 
Karameikos, up the road towards Darokin. 

** 2 weeks pass for time in Chung Tsu getting enclosure, books, and walking 
   1029/10/12-1029/10/25 **

Coincidentally, Tess walks right through the town Thora investigated some of
those artifacts in. Tess stops to ask for information on:

- the Comb of the Korrigans - an Elvish artifact. It was supposed to make 
  the wearer the 'epitome of the elven race'. 

- a set of magical armor that makes the wearer immune to magical detection 
  and hard to detect normally as well.

In due course, Tess may check other sources of information on artifacts that
he has reference previously: Hurrack the Sage, the Serraine Library (a tome 
entitled: Relics of Mystara and Other Fanciful Tales), Glantri library, and 
Baron Skyborn.