Norse 2004/01/04 ================ Population of Darokin is 1.3 million. 1. Locate Yuan-Ti base, find out how many Yuan-Ti are there 2. Tess can try and infiltrate 3. Negotiate with dragons: Pyrithians, or hire us as mercenaries, or train the locals (long term) - can we use local supply chain? 4. Repairing carrier and replacing fighters. (The Starseeker was rotted where it was hit by the Jade dragons from Valerias.) 5. Attack supply chain or scavenging Yuan-Ti pure bloods - 1/day Animal Trance, Cause Fear, Charm Person, Darkness, Entangle; Yuan-Ti also have Darkvision - costs of item creation: Animal Trance 2x3 Cause Fear 1x1 Charm Person 1x1 Darkness 2x3 Entangle 1x1 - it won't be possible to hide activation of item 2 weeks pass: - Starseeker is repaired, 2 fighters are replaced: 38,000gp 12,000gp leftover (we had got 50,000gp mithril last session) - The Starseeker fighters spots 12 Yuan-Ti ships, some ships are spotted leaving from the Yuan-Ti base in the northern region. The population of the city taken over by the Yuan-Ti is 4,000. There's 1,000 to 1,500 Yuan-Ti that have taken over that city and nearby region. - More Yuan-Ti are arriving. - The dragons realise it is too late to keep the Yuan-Ti secret from people in that region. Some 20 dragons are willing to fight. The dragons will need help, they are willing to pay us for our help. They're willing to pay us 12,500gp worth in mithril. - The Yuan-Ti don't have Wizards, they do have priests. - Yuan-Ti are paranoid, egotistical, and view themselves as a superior race. - It is Spring, the seasons don't vary much here. - After discussion with the dragons, they are willing to give us another 25 pounds, 12,500gp worth. - For a week, we can hire 2 battalions of Garan's forces: 1,000 warriors for 5,000gp - 300 light infantry: leather, longsword, large wooden shield - 300 heavy infantry: chainmail, longsword, large wooden shield - 400 archers: leather, crossbow, shortsword - The Heldanns can commit a short division: 750 warriors + Warlord Lehrer - 100 heavy cavalry in full plate on heavy warhorses with greatsword - 300 light infantry - leather armor, sword, heavy crossbow - 300 light infantry - leather armor, pike, shortsword - 50 support people - Sind can commit a regiment of light infantry: 300 (3 days to group with Baratkand forces) from Rajahirajah - leather armor, large wooden shield, scimitar, spear - Baratkand can commit: ~900 warriors: 135 light infantry, 75 spearman, 75 long spearmen, 105 longbowman, 150 light cavalry, 50 mounted archers, 61 personal guard, 40 elephants on which are 160 archers, 10 ballista with 10 crew total, 10 light catapults with 20 crew total, 4 heavy catapults with 20 crew total, 5 Ak-Ak guns with 12 gunners and 2 engineers + 10 pegataur guards. The Ak-Ak guns are: 2 Fireball, 2 Caltrop Cannons, 1 Spike Gun. The Baratkand general comes as well. - Serraine can send 2 Ack-Ack Magic Missile guns, and 20 pegataurs: chainmail, greatsword, composite longbow, heavy lances - Teleport Circle - 1000gp component + 17x90 = 2,530gp => total 15,180gp for 6 Teleport Circles, they can do it 1/day Eric Helsing cannot cast Teleport Circle. We find a Heldannic civillian who can. The commanding officer of the Starseeker is a member of the Eye of Vanya, which is a navy division. Most of the time Warbirds operate independently. Warlord Lehrer commanded the Heldannic strike against the city of Oceansend in southern Norwold. Oceansend has a population of 45,000. The Heldanns had hard fighting, and Oceansend had dragons on the other side. There are rumors that the Heldanns won through trickery (spies that opened the city gates). Grey is probably better than Warlord Lehrer, and will be in charge. Another week to get troops sent to the moon by Teleport Circle. --- Battle versus the Yuan-Ti: 1 Exceptional Strength point per 10,000 XP except Grey: +18 for Tess +22 for Lani +25 for Zim +24 for Safranna +14 for Roland +19 for Turia +9 for Heldannic Hero +7 for Mark Sutherland --- 131 --- Blocking - protecting HQ unit: Turia +19 -> +19 - generic: Roland, Safranna +38 -> +19 Assassinate enemy leader: roleplayed + allocate points - Lani +22 - Tess +10 - Zim +10 Catastrophe: every 2 points spent they get +1 to catastrophe roll (3d6) - by default 50% chance nothing happens Scouting: every 3 points spent we get +1 to our strategy roll (max. of +5) - Tess + Mark Sutherland +15 -> +5 Confounding the enemy: special Striking against the foe: for every 1 point, casualty line is adjusted upwards by 1 line for every 50 HD of enemy troops (each line is ~8%) - Heldannic hero +9 - Zim +15 Their point allocation: - Scouting +15, blocking scouting +5 <- Roland Safranna +19 - No points to assassinate enemy leaders - No points to striking against the foe ---------------------------------------------------- Spells in effect: 1 round/level = 16 rounds x1 Greater Invisibility - 4th x2 Haste - 3rd 1 min/level = 16 minutes x2 Bull's Strength - 2nd x1 Fly - 3rd x1 Protection from Evil - 1st 10 min/level = 160 minutes x2 Protection from Fire - 3rd x1 Rary's Telepathic Bond x1 Stoneskin - 4th x1 Tongues - 3rd 1 hour/level = 16 hours x1 False Life (+16 for Tess) - 2nd x1 Mindblank - 8th x2 Protection from Arrows - 2nd x1 Seeming - 5th x2 Detect Shapeshifter stones x1 potion of Haste from Zim Tess' HP: 94*0.55 = 52+12+19+8 = 107-1=106-19=87-2=85-17=68-26=42 Protection from Arrows: 7 Stoneskin: 9+10+10+17+9+30+7+30+16=138+3 Protection from Fire: 1 Battle is joined after Grey's rousing speech. The Yuan-Ti have many archers. Lani and Tess go in with Zim, locate a Yuan-Ti giving orders, who is not receiving any, and prepare to kill him. Dragon Bile - 1,500gp Potion of Neutralize Poison for Tess - 750gp - used Round 1: A Yuan-Ti casts Deeper Darkness. Lani summons a Greater Earth Elemental. Round 2: Yuan-Ti attacks Earth Elemental and does no damage. Tess kills a Yuan-Ti that cast Fear on Tess. Round 3: Tess kills another Yuan-Ti, and levitates up to attack a guy who cast Dispel Magic on Tess, getting rid of Tess' Improved Invisibility. A guy misses Tess with a bow. Round 4: Tess attacks the guy who cast Dispel Magic, and moderately wounds him. A guy misses Tess with a bow. Round 5: The guy who cast Dispel Magic strikes at Tess 3 times with a scimitar, hitting once, and biting once. Tess' Stoneskin from Zim protects him from damage. An archer at the back of the room fires at Tess and the arrow bounces off Tess' Protection from Arrows. Tess kills the one he was attacking. Lani has had two fire elementals run away at this stage. Lani goes to attack a room of Yuan-Ti. Round 6: 3 of them cast Polymorph on Lani, but it did not affect her as she's a Lich. Lani releases her fear aura, scaring away two Yuan-Ti. Tess comes to Lani's aid against a room full of Yuan-Ti and 4 Yuan-Ti outside, but misses one of the Yuan-Ti. Round 7: Lani is grappled but not pinned by a Yuan-Ti. Tess nearly takes one out. Lani paralyzes the one that was grappling her and gets up. Round 8: Two attempt to grapple Lani, and one succeeds. A Yuan-Ti attacks one of Lani's elementals with a greatsword. One Yuan-Ti throws Alchemist's Fire at Tess, but misses. Tess kills the one grappling Lani. Lani gets up and casts Insanity, but it did not work. Round 9: Lani is hit hard by a magical bludgeoning weapon. Tess moderately wounds another Yuan-Ti. Lani casts Hold Monster, but Spell Resistance prevented it. Round 10: Lani is hit twice again. Tess is hit and is now moderately wounded. Tess further wounds the one he is attacking. Lani fails to penetrate with another Hold Monster. Lani's earth elemental smashes into the boss guy who looks quite hurt. The air elemental takes out the boss guy. Round 11: We teleport out after Tess kills the one in front of him, and the elemental picks up the boss guy. Equipment on boss guy: - share between Tess, Zim, and Lani - Chainmail +3 - Warhammer +3 - Ring of Protection +2 ----------------------------------------------------------------------- Main battle: Grey gets +10 to his roll, due to us taking out a boss guy, and better coordinated soldiers for us. We beat them soundly. Zim makes an illusion of ships coming down to save them as they try to flee, and our cavalry attacks them as they go towards the illusionary ships to flee. That was one day of battle. Yuan-Ti casualties: 1/3 of their force is killed outright, 1/3 of their force is wounded, and Zim's ploy kills off another 70 Pure Bloods. The Yuan-Ti still hold the city. Our casualties: 3% of our force killed (90 people - 1 of which was a pegataur), 3% of our force wounded (90). ----------------------------------------------------------------------- Day 2: Blocking: protecting HQ unit: Turia +19 -> +19 Catastrophe: +16 Striking against the foe: +96 Their tactics are better today, but they have fewer troops. Grey gets +12 to his roll and rolls badly. Yuan-Ti casualties: They lost about 20%. Our casualties: 320 dead, 320 wounded. We lost about 20%. ----------------------------------------------------------------------- Day 3: Blocking: protecting HQ: Turia +19 Blocking generic: +16 Striking against the foe: +96 Grey has a +15 bonus to his roll. Rolls a 1. Yuan-Ti casualties: They had Pure Bloods fighting before, now it's Abominations manning the walls. They lost about 200 guys. They have about 500 left, from 1,500 originally. Our casualties: 4.5% dead (108), 4.5% wounded (108) => we are down to 2,193 from 3,050 originally ----------------------------------------------------------------------- Day 4: Blocking: protecting HQ: Turia +19 Striking against the foe: +112 Grey has a +18 bonus to his roll. Rolls a 10. We get the wall and hold it, they counterattack, we hold, get through the front gate, and then route the Yuan-Ti. The Pyrithians help us against the Yuan-Ti. None of Garan's mercenaries loot (Garan treats looting as a crime), except the archers. We don't capture any of their ships. Yuan-Ti casualties: 94% of them are casualties. Those Yuan-Ti left wounded are killed. There are only minor atrocities committed against the Pyrithians by our soldiers. Some of the Pyrithians were being converted to Yuan-Ti, but not enough to make a difference. Our casualties: 1%: 11 die, 10 wounded. Overall for the 4 days: 439 dead - of those Grey lost 127. Knight Bachelor Lars Brenner was killed due to a fluke shot by an enemy flying ship, a piece of rock hit him in the head. His body fell out of the carrier. Captives: - 5 Pure Bloods (all Pyrithians), 2 Half-Breeds, no leaders - From them we won't get any more info than we already know. We find Knight Bachelor Lars Brenner's body in the space battlefield. Zim will try to use the Staff of Life on the pegataur that was killed. ** Other loot from Yuan-Ti will be determined later. ** A lot of soldiers end up with masterwork equipment. The dragons should be able to handle the remaining Yuan-Ti that head to this third moon of Valerias.