Norse Log 2003/12/27 ==================== Result of Legend Lore on the Staff of Life when we got out of the Hollow World: "Mystana stops the fight, Tinyeri channels the health, Binnari brings life through the occult." Longest (50%) is Mystana, Tinyeri is 30% of the staff, Binnari is the top 20%. Mystana: Hold Person at will. Tinyeri: Heal, giving a strength penalty of -6 to the recipient and the wielder. Binnari: Resurrection, using many spell slots from the wielder. Grey asks Tess for his help. Tess goes to Grey's palace. Lani teleports in to teleport Tess to the aircraft carrier. They've run into Dark Pyrondians, which are similar to Dark Elves. They don't use Mystaran magic. They use magic to modify living creatures. The Seekers are going to one of their privateer settlements to find out where we can find larger groups of Yuan-Ti and to find out information on their strain of magic. Tess will be counted as an officer and get the same share as others in the Seekers. Lani is still undead. The aircraft carrier is big. Living quarters at one end. Marines wandering around. Store rooms, etc. Room for one galley ship at the end. Many guns. The ship is shaped like a hammerhead shark. The ship is temperature and air controlled - the void is cold and doesn't have air. Big chunks of the void have air, they're just really cold. Some areas of the void have poisonous gaseous environments. There's no gravity in some of the turret areas. The crew speak Thyatian and say, "Hello sir." There's pegataur marines and a pegataur shaman. Horibun the Sage, a Nagpar, from the Serraine Council shares the position of head mage with Lani. Turia is in Baratkand. The Captain is Knight Baronnet Titua Alder, Rajah Kvana the Grey, Master Skyfarer, Senior Pilor Richter von Manhoften, Knight Bachelor Ralph Werner, Mistress Lani Cloudmantle / Councillor Horibun the Sage, Knight Bachelor Lars Brenner, Richier Jie van Rannah (medical officer - Syndi priest) - in order of ranks. Sometimes there is an attached Heldanic Warbird. The Falcon is here as well. Corsha had a life shaper make a creature that excrete iron ingots. Tess spends the week learning the cover of the Dark Pyrondian - Mizar. Pyrondians - green skin (Elvish), Pyrithians - green skin (Human), the Dark Pyrondians look like Drow. They are working with a Dark Pyrondian called Corsha. Their ships are living and tend to be old - Animal Handling is required to coax them and so forth. The ships are empathic. Most of the food for ships came from Damocles, but Damocles has been destroyed. Information the party wants: where are the Yuan-Ti, where are the Mind Flayers, info on Life Shapers, and the name of the creator of the Dark Pyrondians (who created them from the Pyrondians). The privateer meeting place is a bare rock. There are 4 other ships attached to there currently. The name of our captured living ship is the Troy. The wind blows strongly through the void here. The Dark Pyrondians in the tavern are being served by Pyrithians. This place is fairly rough. The Pyrithians here are slaves. There are several bars here, a brothel, and a place for resupplies. Tess finds out the location of a major Mind Flayer base - it's the one the Seekers already know about. The Dark Pyrondians think there are a few hundred Mind Flayers there and thousands of slaves. The Yuan-Ti were almost made extinct by the destruction of Damocles. Someone here has seen a Yuan-Ti ship heading towards the third moon of Valerius. There are no Life Shapers here. There are no priests here. There's no history buffs here. Most of the Life Shapers lived on Damocles. The Yuan-Ti are a lifeshaped race - they were created by the Pyrondians to attack their enemies, Myrshock their reputed deity is probably the one who created them. Some Life Shapers probably survived on a fragment of Damocles. The privateers talk about wanting to take out the Pirate Captain Zale, who the party took out. There is a major Pyrondian base that is now isolated and cut off, because of Damocles destruction. It is reputed that the Pyrondian base has rich loot there. It's a sector away. Tess looks at Pyrithian slaves. Young and old, mostly young, male and female, good specimens. Most of them are resigned to their fates. The Dark Pyrondian singles out the troublemakers and the dexterous ones. Most of them are from various Pyrithian outposts that were cut off when Damocles was destroyed. Some are born and bred slaves. The carrier can take a couple of people. The ones who are not broken, were not born slaves. Tess singles out 6 slaves: 2 dexterous females, 1 older guy who was a scribe, 1 guy who was skilled with weapons, and 2 laborers. Number 1 was a house wife, she can cook, her husband was a baker. Number 2 is a baker. Number 3 is a strong laborer, who was a cook. Number 4 is a strong laborer, who worked as a laborer. Number 5 the older guy was second in a command of a mining outpost. Number 6 was a watchman on an outpost - his job was as a policeman and to defend against threats (only two of them acted as watchman there). Tess buys number 5 and number 6, Raen and Mir respectively. We also bought Number 1, Number 2, and Number 3, respectively called Salla, Missa, and Denvan. They were from Damocles. Damocles was a flat disk. There were on mining asteroids when Damocles was destroyed. The Pyrithians were the domiant race there. The last war on Damocles was between the Grand Druid of the Pyrondians, the High Trunk of the Pachydermians, Empire of Pyrithis (major nation), and Damoclides (major nation) all allied against a Dark Pyrondian army. Pyrondians came out to mine the void. The Dark Pyrondians in the void are scattered pirates. The army of the Dark Pyrondians were mostly of creatures that were life-shaped. The Dark Pyrondians on Damocles had arcane spells and used it. The creatures were weird and misshaped: e.g. Mongrelmen, Gibberlings, small creatures with wings (Urd - winged kobolds), and Yuan-Ti. They made Yuan-Ti out of the Pyrithians they captured. The war went on for a long time. The Dark Pyrondians were winning before Damocles blew up. The fighting was even more intense in the last few months before Damocles blew up. The leader of the Dark Pyrondians was Pheazar, a Dark Pyrondian. They were trying to kill him. Most Life Shapers, these days, are Pyrondians. We're not from the Belt, we're explorers. None of them are shapeshifters. All of them came from the Empire of Pyrithus. Salla is not very strong, a great talker, but brainless. Faintly lawful evil. Missa is very small, fast on her feet, reasonable good at everything, not great at anything. Knows how to bake bread. Denban is strong, but comes down with a wracking cough after a while. Denban doesn't talk that often, but when he does he is worth listening to, he is quite smart. Raen is an older guy, and was a clerk on a mining outpost. Mir was a watchman and has PC quality stats on 3d6, he's strong and fast and could be a good fighter with better training. He's about Warrior 1. Faintly lawful. His preferred weapon is a crossbow, and he would like to use a longsword. Their behavior towards each other is very human. Sally and Missa don't like each other. Denban doesn't like Raen - sees Raen as a guy who doesn't work and would give Denban orders. Raen and Mir get along ok with everyone. They are stationed on the living ship with Lani and Tess. It takes 10 people to fully man the Troy - 2 on each gun (4 guns), 2 on the bridge. The Day of Dread (Day of No Magic) does not occur out here. We go to Valerias, a green and gold planet. The third moon is greenish and bluish with clouds - a quarter of the size of Mystara. There are small dots of light on the ground. The party lands the Falcon near a small village. The village is Pyrithian. They speak Pyrithian and dress simply, wearing a lot of wool. The sky looks grey during the day. The villagers take Tess to the tavern. Dragons are legends here. A dragon died up at the Dragon's Breath Basin, and occasionally breathes fire. In the pools around the dragons body, there is said to be the treasure of the dragon. Sometimes other dragons leave gifts there in the dark of night. If you give the dragon 3 pieces of sunwarmed gold, you'll get 3 wishes. There is a big town with a thousand people nearby. Somebody went missing last week - they were leaving in the company of a young woman. Life here is idyllic. They've heard legends of fierce monsters, but noone's ever seen one. They don't have divine or arcane magic. Tess saw hunting bows, but no other weapons. The name of this guy is Vizenvidarned, he is here for the wishes, as is Tess. He says he's from a village that he's here for the wishes, but he's scared. The stone here is pitted. There is a massive stone, serpentine, statue in the pool. Bright flecks of gold lie around the statue's base. This chamber is a bow's shot across and is humid and acrid. The statue moves, and a ghostly golden shape moves out of the statue. Vizen bows and scrapes to the statue. The dragon says that we should not have come here bearing arms and asks if we intend harm. There is magic coming from the ghost. Violence begets violence. Vizenvidarned has faint illusion magic on him according to Lani. There is a dark skinned red-haired humanoid, he says, "Help" in some language. There is a 10' tall creature with flaming red skin approaching us. The creature says, "I don't know who the hell you are, but you're dead now." Vizen pulls out a scimitar. The 10' tall creature appears to be dripping water. These two are a Jann and an Efreet. They've been here many turns. They got sucked through a vortex and ended up here. They were making some profit selling wishes. They're from the City of Brass, and were trying to raise themselves up a bit. The statue was here when they got here. We collapse the entrace to the area. We go to a large settlement. There are 6 people missing from this town. Town drunks and derelicts went missing first, then more important people went missing - the son of a prominent local merchant family. Half of the missing people have gone missing in the last 10 days. The son of the local merchant family was seen leaving the Stony Gaze Tavern with a young woman. The last two missing people were seen or near taverns in the East Gate section of taverns. Lani made the items to Detect Shapeshifters, the spell came from a Sindhi priest. Sind was once overrun by Dopplegangers, they used the spell to get rid of them. A young woman comes on to Tess in a tavern. Her eyes aren't the same shape as a Human's or Pyrithians. The eyes are almond shaped, with makeup to hide it. There is another woman watching this and is pissed at the woman who hit on Tess. There is one shapeshifter in the tavern. Her name is Saralinda. Tess uses Slippery Mind and foregoes his save on charm and then makes it on the next round. Saralinda takes Tess on a nice walk out of town. She takes Tess to a secluded spot, and then tries to bash me over the head with a rock. Tess whacks her with his sword and then knocks her out. Her skin color is green, she does not appear to be pure Pyrithian. Tess found a magical ring on her - faint Abjuration, it is a Ring of Mind Shielding - prevents Detect Thoughts, Detect Lies, and any discernment of alignment. She also had a key (a room at the inn), a note, and some money. Note: "Meleena, please ensure all meals brought to the crumbling tower are strong and healthy, preferably weak-minded. They're no good to me cold. - Kalivilya." ** Ring of Mind Shielding - Tess ** Lani casts Tongues and Charm Monster on the Yuan-Ti. Meleena takes Lani to a crumbling tower on a hill. Two Pyrithians and a big black dog come out and meet Meleena. The dog is a Shadow Mastiff and they can smell. The gait of the people walking over is wrong - their features are drawn and pinched and they don't breathe. Message from the Captain. They have encountered dragons and are maneouvring. Don't expect help from them. Lani paralyzed Meleena. Then one of them comes over to Lani and Meleena, and Lani says Meleena went inside to warn the others and Lani is coming over to help. Lani attempts to paralyze the undead guy and he asks her what she did. She then casts a thunder spell on him. Tess whacks the Shadow Mastiff three times as it fades into the shadows near him. There was a flare of light from Tess' blade as he cleaves through the Shadow Mastiff. Tess' sword is glowing brighter than it did before after destroying the Shadow Mastiff. Tess cleaves through a vampire that was attacking Zim. Meleena got away. We subdue two Yuan-Ti and get equipment from them. Lani then paralyzes them. ** ring of protection +1, slippers of spider climbing, 3 shortswords +1, 2 potions of Cure Moderate Wounds ** Tess detects poison on the ring that opens the trapdoor, and hears snakes moving beneath him. We are attacked by a giant fiendish snake. Tess is grappled by it and fails to escape. Grey killed it with four attacks. Lani summoned an Invisible Stalker. Zim cast projected image. They advance as Grey heals Tess with Cure Light Wounds from a wand. Then Grey and Tess follow. A humanoid puts on a blindfold before attacking Zim with a flaming sword. Zim is not petrified by a Medusa. Grey attempts to Bull Rush a Wolf, and fails. Tess searches the room with the big snake, as there isn't room to go and help. ** magical: chain shirt, scimitar, small bag - from medusa ** ** magical: scimitar, potion, chain shirt - from yuan-ti ** ** 40 masterwork arrows, 2 masterwork longbows ** Tess used the Sunblade to destroy two vampires. Grey attempted to disintegrate the Sunblade. Tess teleported away. Grey and Lani teleport away with the vampire that lived, who had previously been a scribe (sounded pretty evil once it was free willed). Tess agrees to return and continue helping, if he gets a double share within the party. The others take 4 Yuan-Ti prisoners back to the Starseeker. Tess stays in town the night. The dragons come from Valerias and live on Valerias, which is inhospitable to others. The dragons are the protectors of this moon of Valerias. The dragons have been unable to prevent all the Yuan-Ti ships getting to this moon. Most of the dragons on Valerias don't care what happens off Valerias. No missions to Valerias until negotiations with the dragons have progressed. A few dozen Yuan-Ti ships have come here in vessels large and small. There is a reward out for the merchant's son, with a description of the son. Tess feels the magic go through him, runs out of spells in memory, and the magic falters as he tries to resurrect one of the people from the coffins. Zim lost 86 levels of spells as he uses Binnari on the merchant's son. Tess returns the merchant's son to the town. Remove Curse or Remove Paralysis is needed to remove a Lich's paralyitic touch from someone. Sevestrin, a captain Yuan-Ti, became a lover with the vampiric medusa Kalivilya. The call has gone out across for the surviving Yuan-Ti to collect on this moon as their new home, and potentially use it as a point to attack other places from. Mystara is the promised land, but they will regroup here first. The big snake and wolf were here before, and were minions of Kalivilya. Meleena will become more like a Yuan-Ti over time - she was a local before being turned into a Yuan-Ti. A ritual is used to make someone a Yuan-Ti. Special religious materials are used to make some a Yuan-Ti. The call went out three weeks ago. It took us two weeks to get here.