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Title: Dealing with Induction (Game) Post by BenVitale on Feb 7th, 2010, 6:48pm Dealing with Induction http://www.philosophersnet.com/games/dealing_with_induction/dws1.php Quote:
Find the pattern |
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Title: Re: Dealing with Induction (Game) Post by ThudanBlunder on Feb 23rd, 2010, 1:58pm You are offered the chance to purchase, for whatever price you wish, a bottle containing a genie who will fulfill your every desire. The only snag is that the bottle must thereafter be resold for a price smaller than what you paid for it, or you will be condemned to live out the rest of your days in excruciating torment. Obviously, no one would buy the bottle for 1¢ since (s)he would have to give the bottle away. And no one would accept the bottle knowing (s)he would be unable to get rid of it. Similarly, no one would buy it for 2¢, and so on. However, for some reasonably large amount it will always be possible to find a next buyer. |
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Title: Re: Dealing with Induction (Game) Post by rmsgrey on Feb 24th, 2010, 5:40am A man with only one or two hairs on his head is, I think everyone will agree, bald. Adding one hair to the head of a bald man doesn't stop him being bald (otherwise you could reverse the process and have a non-bald man who becomes bald by plucking a single hair...). From these two premises, it follows that all men are bald. |
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Title: Re: Dealing with Induction (Game) Post by Grimbal on Feb 24th, 2010, 7:50am on 02/23/10 at 13:58:12, ThudanBlunder wrote:
Like, for instance, a period of deflation? So bad that a single cent is too large an amount for small purchases and the government has to introduce subdivisions of the cent? |
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