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Title: Improving global high score lists via time travel. Post by amichail on Apr 27th, 2009, 7:57pm Since it is very difficult to rank highly in a global high score list, one might consider an alternative where you time travel to an earlier time when the list had only a few very poor scores. This way, you will rank highly no matter how good you are at first. But as time progresses, the game replays the history of achieved scores to challenge you using real scores and nicknames. The rate at which time progresses with respect to your version of the global high score list can be proportional to your current skill level. |
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Title: Re: Improving global high score lists via time tra Post by Grimbal on Apr 28th, 2009, 8:35am Of course, people will realize that by restarting with another nickname, they will quickly reach stratospheric rankings. So If you start normally you will quickly be lost behind a crowd of born-agains. |
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Title: Re: Improving global high score lists via time tra Post by rmsgrey on Apr 28th, 2009, 10:41am As an option, I can see benefits, but not as a sole ranking - the point of global rankings is too measure yourself against other players, not against someone's idea of what you should be doing at that point - unless done perfectly, it would tend to end up with your "global ranking" staying roughly constant regardless of how much you improve... |
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Title: Re: Improving global high score lists via time tra Post by amichail on Apr 28th, 2009, 11:01am on 04/28/09 at 08:35:43, Grimbal wrote:
Actually, it would be better to just show the lowest (real) scores at first and then keep adding better (real) scores to the list as the player improves or time passes. |
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