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riddles >> general problem-solving / chatting / whatever >> Numbrosia Puzzle (a number/slider puzzle hybrid)
(Message started by: amichail on Dec 10th, 2007, 9:18am)

Title: Numbrosia Puzzle (a number/slider puzzle hybrid)
Post by amichail on Dec 10th, 2007, 9:18am
I would appreciate your feedback on this Facebook app:

http://www.facebook.com/apps/application.php?id=20690165651

Goal: Turn all the numbers in the grid into zeros.

Scoring: You will be rewarded for using fewer moves than other players.

Moves:
   * add one to or subtract one from a row
   * add one to or subtract one from a column
   * rotate a row left or right
   * rotate a column up or down

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by towr on Dec 10th, 2007, 9:23am
Do you have a test-account so we can try it? Because I for one have no intention to sign up with facebook.
Or perchance you also have a java/flash version which one doesn't need to register for to use it?

(And of course to solve it in the minimum number of step, one could just write a program.)

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by amichail on Dec 10th, 2007, 9:26am

on 12/10/07 at 09:23:13, towr wrote:
Do you have a test-account so we can try it? Because I for one have no intention to sign up with facebook.
Or perchance you also have a java/flash version which one doesn't need to register for to use it?

No, I don't have that.

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by mikedagr8 on Dec 10th, 2007, 11:54pm
Fun game. Requires the player to think ahead. It's a great game to play in races (speed trial). Competitively in moves, I don't like. I mean, like in Cube solving, it shouldn't be about the moves, but about the time taken.

After 8 levels I think I have a respectable score of -53. It took me 12 minutes, including loading time between each move (dialup speed).

[edit]redid levels I could do better at.[/edit]

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by amichail on Dec 12th, 2007, 9:53am
So has anyone found any good strategies for this puzzle?

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by mikedagr8 on Dec 12th, 2007, 2:09pm

on 12/12/07 at 09:53:23, amichail wrote:
So has anyone found any good strategies for this puzzle?

I try and eliminate the largest numbers either side of zero first. Don't worry if you change a zero into a -1 or 1, as it can oftern be helpful. That's about it.

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by amichail on Dec 12th, 2007, 2:42pm

on 12/12/07 at 14:09:45, mikedagr8 wrote:
I try and eliminate the largest numbers either side of zero first. Don't worry if you change a zero into a -1 or 1, as it can oftern be helpful. That's about it.

Is there any point in increasing positive numbers or decreasing negative numbers temporarily?

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by mikedagr8 on Dec 12th, 2007, 2:44pm

on 12/12/07 at 14:42:39, amichail wrote:
Is there any point in increasing positive numbers or decreasing negative numbers temporarily?

I haven't found there to be a need. But it probably can't do harm if thought out properly.

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by amichail on Dec 12th, 2007, 2:46pm

on 12/12/07 at 14:44:59, mikedagr8 wrote:
I haven't found there to be a need. But it probably can't do harm if thought out properly.

BTW, you can now see the minimum move counts so far and redo levels to try to improve.  One of the players (not me) is very strong.

Title: Re: Numbrosia Puzzle (a number/slider puzzle hybri
Post by amichail on Dec 22nd, 2007, 12:11pm

on 12/10/07 at 23:54:38, mikedagr8 wrote:
After 8 levels I think I have a respectable score of -53. It took me 12 minutes, including loading time between each move (dialup speed).

It's much faster now.  No more loading the whole page for each move.



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