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   William the Logger
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rloginunix
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William the Logger  
« on: Apr 1st, 2015, 6:43pm »
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William the Logger.
 
Down the Math River that has parallel banks and a width a Willy Wu is floating logs which can be approximated as absolutely rigid line segments. At some point the river makes a ninety-degree turn and while its banks remain parallel its width is now b:
 

 
For a given a and b what is the longest log L can William safely float around the bend in such a way that the log does not get bent, broken, stuck, submerged below or popped above water (when only 2-dimensional transformations are allowed)?
 
Put it another way. If William knows a, b and L ahead of time when should he make the trip?
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jollytall
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Re: William the Logger  
« Reply #1 on: Apr 1st, 2015, 9:45pm »
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First idea:
Make the log in alpha degree compared to the horizontal line, when it is almost stuck. Then the "corner" splits it into two parts, x across river a and y across river b.
x*cos(alpha) = a
y*sin(alpha) = b
The log is a/cos(alpha)+b/sin(alpha)
The minimum of it is when the derivative is 0, i.e.
-a*cos(alpha)/sin2(alpha)+b*sin(alpha)/cos2(alpha)=0.
tg(alpha) = (a/b)^(1/3)
From alpha x+y = L can be calculated.
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pex
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Re: William the Logger  
« Reply #2 on: Apr 1st, 2015, 10:06pm »
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on Apr 1st, 2015, 9:45pm, jollytall wrote:
First idea:
Make the log in alpha degree compared to the horizontal line, when it is almost stuck. Then the "corner" splits it into two parts, x across river a and y across river b.
x*cos(alpha) = a
y*sin(alpha) = b
The log is a/cos(alpha)+b/sin(alpha)
The minimum of it is when the derivative is 0, i.e.
-a*cos(alpha)/sin2(alpha)+b*sin(alpha)/cos2(alpha)=0.
tg(alpha) = (a/b)^(1/3)
From alpha x+y = L can be calculated.

That's pretty much what I did. The result is rather cute: L = (a2/3 + b2/3) 3/2.
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rloginunix
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Re: William the Logger  
« Reply #3 on: Apr 2nd, 2015, 9:28am »
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You guys are both correct and what is rather amazing is that I took exactly the same route. Interesting.
 
There is also a more analytic (academic) approach, if you will: the orthogonal banks are actually the XOY axes. The log must slide along both playing a role of a tangent to some curve. So the question is - find the curve the length of tangent to which trapped between the axes is constant at all times. If the (a,b) corner is inside that curve - no go. Pythagoras and an equation of a straight line lead to a differential equation in this case.
 
Turns out that the equation given by pex describes a curve known as astroid.
 
Well done.
 
 
(I interpreted jollytall's last equation like so: tg() is almost a derivative, for it to be a real one the angle must be - and then we get a trivial differential equation dy/dx = -(y/x)1/3 ...)
 
PS
This particular puzzle interconnects with A Cat on a Ladder and Infinite Fast Ladder in the easy section.
 
 
[edit]
Fixed two spelling errors.
[/edit]
« Last Edit: Apr 2nd, 2015, 11:50am by rloginunix » IP Logged
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