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   Author  Topic: ai question about alpha-beta  algorithm  (Read 796 times)
puzzlecracker
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ai question about alpha-beta  algorithm  
« on: Jun 12th, 2006, 8:16pm »
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If there are no constraints on the two terminal utilities, is it possible for any node to be pruned by alpha-beta?
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towr
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Re: ai question about alpha-beta  algorithm  
« Reply #1 on: Jun 13th, 2006, 1:17am »
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I don't see why not.
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Re: ai question about alpha-beta  algorithm  
« Reply #2 on: Jun 14th, 2006, 6:11am »
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I also don't see why not.
 
Mainly because I have no clue what "terminal utilities" and "alpha-beta" are.   Wink
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Re: ai question about alpha-beta  algorithm  
« Reply #3 on: Jun 14th, 2006, 7:59am »
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on Jun 14th, 2006, 6:11am, Grimbal wrote:
Mainly because I have no clue what "terminal utilities" and "alpha-beta" are.   Wink
I'm assuming the terminal utilities are the worths player 1 or 2 respectively gives to a possible end state of the 'game' (For chess it'd probably be 0, 1/2 or 1. Loss, draw or win. Although if there's prize money you can factor that in.)
 
Alpha-beta is a method to help searching the total gamespace, similar to min-max. By keeping record of what you know you can achieve in the best and worst case, you can prune subtrees that don't maximize your utility.
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